Author: Alan W. Paeth
Publisher: Morgan Kaufmann
Keywords: graphics, series, computer, kaufmann, version, gems, ibm, morgan
Number of Pages: 438
Published: 1995-05-23
List price: $91.95
ISBN-10: 0125434553
ISBN-13: 9780125434553

Graphics Gems V is the newest volume in The Graphics Gems Series. It is intended to provide the graphics community with a set of practical tools for implementing new ideas and techniques, and to offer working solutions to real programming problems. These tools are written by a wide variety of graphics programmers from industry, academia, and research. The books in the series have become essential, time-saving tools for many programmers. Key Features* Latest collection of graphics tips in The Graphics Gems Series written by the leading programmers in th

Author:
Publisher: Springer Berlin Heidelberg
Keywords: computer, graphics, vision, mirage, recognition, conference, pattern, third, collaboration, techniques, international
Number of Pages: 620
Published: 2007-03-16
List price: $77.04
ISBN-10: 3540714561
ISBN-13: 9783540714569

Author: Jim Bli
Publisher: Morgan Kaufma
Keywords: graphics, kaufmann, series, computer, morgan, pipeline, corner, trip, jim, blinn
Number of Pages: 214
Published: 1996-07-15
List price: $56.95
ISBN-10: 1558603875
ISBN-13: 9781558603875

Jim Blinn presents an eclectic collection of 20 articles he originally wrote for Computer Graphics and Applications, an IEEE (Institute of Electrical and Electronics Engineers) magazine aimed at graphics professionals. It’s unapologetic about being a programmer’s book, and it won’t make much sense if you’re not one (even less if you’ve forgotten your algebra). But if the shoe fits, and if you’re going to be writing your own graphics routines, you stand to learn a lot from an acknowledged master. Topics include a tour through the author’s collection of

Authors:Markus Gross, Hanspeter Pfister,
Publisher: Morgan Kaufma
Keywords: graphics, series, computer, kaufmann, morgan, based, point
Number of Pages: 552
Published: 2007-06-29
List price: $87.95
ISBN-10: 0123706041
ISBN-13: 9780123706041

This book will present the latest research results in point-based computer graphics. After an overview of the key issues, affordable 3D scanning devices will be discussed and new concepts for the mathematical representation of point-sampled shapes will be presented. Then the authors will describe methods for high-performance and high-quality rendering of point models, including advanced shading, anti-aliasing, and transparency. The book will also present efficient data structures for hierarchical rendering on modern graphics processors (GPUs). In addition it will address methods for geometric

Authors:David Gelphman, Bunny Lade,
Publisher: Morgan Kaufma
Keywords: graphics, kaufmann, series, computer, morgan, mac, quartz, pdf, programming
Number of Pages: 704
Published: 2005-12-28
List price: $86.95
ISBN-10: 0123694736
ISBN-13: 9780123694737

Written by members of the development team at Apple, Programming with Quartz is the first book to describe the sophisticated graphics system of Mac OS X. By using the methods described in this book, developers will be able to fully exploit the state-of-the-art graphics capabilities of Mac OS X in their applications, whether for Cocoa or Carbon development. This book also serves as an introduction to 2D graphics concepts, including how images are drawn and how color is rendered. It includes guidance for working with PDF documents, drawing bitmap graphics, using Quartz built-in color management,

Authors:Tom McReynolds, David Blythe,
Publisher: Morgan Kaufma
Keywords: graphics, kaufmann, series, computer, morgan, opengl, programming, using, advanced
Number of Pages: 672
Published: 2005-02-16
List price: $86.95
ISBN-10: 1558606599
ISBN-13: 9781558606593

Today truly useful and interactive graphics are available on affordable computers. While hardware progress has been impressive, widespread gains in software expertise have come more slowly. Information about advanced techniques-beyond those learned in introductory computer graphics texts-is not as easy to come by as inexpensive hardware. This book brings the graphics programmer beyond the basics and introduces them to advanced knowledge that is hard to obtain outside of an intensive CG work environment. The book is about graphics techniques-those that don’t require esoteric hardware or c

Author: Ron Brinkma
Publisher: Morgan Kaufma
Keywords: graphics, motion, morgan, kaufmann, computer, series, animation, effects, digital, science, compositing, second, visual, techniques, art
Number of Pages: 704
Published: 2008-06-04
List price: $69.95
ISBN-10: 0123706386
ISBN-13: 9780123706386

*The classic reference, with over 25,000 copies in print, has been massively expanded and thoroughly updated to include state-of-the-art methods and 400+ all-new full color images!At ILM, compositing is one of the most important tools we use. If you want to learn more, this excellent 2nd-edition is detailed with hundreds of secrets that will help make your comps seamless. For beginners or experts, Ron walks you through the processes of analysis and workflows - linear thinking which will help you become deft and successfully tackle any shot. - Dennis Muren ASC, Senior Visual Effects Supervisor,
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